Post by Whammy on Nov 24, 2013 15:28:05 GMT -6
Basic Mechanics
In this thread is the basic information pertaining the playing of either a Bearer of Harmony or an agent of the Forces of Chaos. Each faction has their own separate post, with an introduction of the general "philosophy" of the faction, current members, and other general information about them.
However, there are a few things that remain consistent regardless of which side one is currently aligned with.
(Dis)Harmonizer
A Harmonizer (for Bearers of Harmony) or Disharmonizer (for Forces of Chaos) is a magical artifact that grants one access to the power of Harmony or Chaos, respectively, and is needed in order to perform a transformation or use an ability. It can be fashioned into an accessory to allow one to wear it all times, such as a watch, belt, wristband, etc. They are often designed in a manner that represents one's special talents, skills, desires, etc.
Note that the Disharmonizers usually have a cracked side to represent the breaking of the harmony that they seek.
Pony Spirit
Due to the origins of both the magic of Harmony and Chaos in the realm of Equestria, some aspects of the original world's magic remains. This can cause slight physical changes to those wielding the magic, often times reminiscent of the three species of pony that are present in Equestria. Each species, however, has different abilities and talents that add an additional level of uniqueness to each person.
Earth Pony:
The ponies of the earth, they are often quite physically fit with a high level of endurance. Because of this, not only are they able to take a hit, but they are most likely going to dish it right back at you (and then some).
Pegasus:
Ponies of the sky, they are nimble and swift. Oh, and they can fly. Because of this, tapping into the transformation can sometimes cause the growth of wings.
Unicorns:
Ponies of magic, they are usually quite studious. Being more intune with magic, they have the additional ability of telekinesis, alongside their normal amount of abilities.
Ability Name; Telekinesis
Ability Type; Support
Ability Effect; Grants the user the ability to manipulate objects through magic.
Ability Description;When used, an object is surrounded by colored magical auras. The user is then able to move the object around. The larger, heavier the object, the more magic that has to be used to lift it. Only granted to those with Unicorn as a pony spirit.
[i]Ability Name;[/i] Telekinesis
[i]Ability Type;[/i] Support
[i]Ability Effect;[/i] Grants the user the ability to manipulate objects through magic.
[i]Ability Description;[/i]When used, an object is surrounded by colored magical auras. The user is then able to move the object around. The larger, heavier the object, the more magic that has to be used to lift it. Only granted to those with Unicorn as a pony spirit.